Redis命令
在本文,我们将阅读Redis源码以了解Redis如何执行来自客户端命令的。
在Redis的启动过程中,会监听Redis服务器配置文件指定的地址和端口,并且初始化一组TCP socket文件描述符,这些监听描述符保存在全局变量server
的ipfd
成员中(该成员是一个16个元素的数组),其数量由server.ipfd_count
记录。来自unix域socket连接描述符记录在server.sofd
,我们暂时只讨论TCP连接。
监听端口
/* Open the TCP listening socket for the user commands. */
if (server.port != 0 &&
listenToPort(server.port,server.ipfd,&server.ipfd_count) == C_ERR)
exit(1);
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连接应答处理器
在初始化监听描述符之后,Redis为这些描述符的可读事件绑定了连接应答处理器。
/* Create an event handler for accepting new connections in TCP and Unix
* domain sockets. */
for (j = 0; j < server.ipfd_count; j++) {
if (aeCreateFileEvent(server.el, server.ipfd[j], AE_READABLE, acceptTcpHandler,NULL) == AE_ERR) {
serverPanic("Unrecoverable error creating server.ipfd file event.");
}
}
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当一个或者多个客户端和服务器之间TCP连接建立后,会触发相应监听描述符的可读事件的发生,Redis服务器的事件驱动模型会很快执行描述符绑定的处理器acceptTcpHandler
。
void acceptTcpHandler(aeEventLoop *el, int fd, void *privdata, int mask) {
int cport, cfd, max = MAX_ACCEPTS_PER_CALL;
char cip[NET_IP_STR_LEN];
UNUSED(el);
UNUSED(mask);
UNUSED(privdata);
while(max--) {
cfd = anetTcpAccept(server.neterr, fd, cip, sizeof(cip), &cport);
if (cfd == ANET_ERR) {
if (errno != EWOULDBLOCK)
serverLog(LL_WARNING,
"Accepting client connection: %s", server.neterr);
return;
}
serverLog(LL_VERBOSE,"Accepted %s:%d", cip, cport);
acceptCommonHandler(cfd,0,cip);
}
}
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连接应答处理器(acceptTcpHandler
)调用套接字函数accept
获取到相应的连接描述符,然后执行接受处理器(acceptCommonHandler
)为该连接套接字初始化一个client
对象,并且为这个已连接套接字绑定了可读事件的处理器(readQueryFromClient
),最后这个client
对象连接到server.clients
链表的尾部。
解析缓冲区命令
acceptTcpHandler
anetTcpAccept
anetGenericAccept
accept
acceptCommonHandler
createClient
client *c = zmalloc(sizeof(client));
anetNonBlock
anetEnableTcpNoDelay
anetKeepAlive
aeCreateFileEvent(server.el,fd,AE_READABLE,readQueryFromClient, c)
selectDb
atomicGetIncr(server.next_client_id,client_id,1);
linkClient
listAddNodeTail
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到这里,我们找到了Redis服务器读取客户端命令的关键函数readQueryFromClient()
。该函数从发生可读事件的已连接描述符中读取最大PROTO_IOBUF_LEN
长度的数据并追加到在c->querybuf
缓冲区后面,随后调用processInputBufferAndReplicate()
函数处理缓冲区。
/* This is a wrapper for processInputBuffer that also cares about handling
* the replication forwarding to the sub-slaves, in case the client 'c'
* is flagged as master. Usually you want to call this instead of the
* raw processInputBuffer(). */
void processInputBufferAndReplicate(client *c) {
if (!(c->flags & CLIENT_MASTER)) {
processInputBuffer(c);
} else {
size_t prev_offset = c->reploff;
processInputBuffer(c);
size_t applied = c->reploff - prev_offset;
if (applied) {
replicationFeedSlavesFromMasterStream(server.slaves,
c->pending_querybuf, applied);
sdsrange(c->pending_querybuf,applied,-1);
}
}
}
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processInputBufferAndReplicate()
函数会处理客户端向服务器发送命令和主节点向从节点发送命令这两种情况,不过最后都会调用processInputBuffer()
函数。
/* Determine request type when unknown. */
if (!c->reqtype) {
if (c->querybuf[c->qb_pos] == '*') {
c->reqtype = PROTO_REQ_MULTIBULK;
} else {
c->reqtype = PROTO_REQ_INLINE;
}
}
if (c->reqtype == PROTO_REQ_INLINE) {
if (processInlineBuffer(c) != C_OK) break;
} else if (c->reqtype == PROTO_REQ_MULTIBULK) {
if (processMultibulkBuffer(c) != C_OK) break;
} else {
serverPanic("Unknown request type");
}
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如果客户端发来的数据的第一个字符是*
(或者下一次解析的第一个字符是*
)时,那么数据将被当做multibulk
处理,否则将被当做inline
处理。Inline
的具体解析函数是processInlineBuffer()
,multibulk
的具体解析函数是processMultibulkBuffer()
。 当客户端传送的数据已经解析出命令字段和参数字段,字段数组保存在client->argv
(各个字段已经被转换成Redis字符串对象createObject(OBJ_STRING,argv[j])
),字段个数保存在client->argc
。接下来进行命令处理,函数是processCommand()
。
处理命令
processCommand()
函数体很长,我们来一步步分解。
quit
特殊处理
/* The QUIT command is handled separately. Normal command procs will
* go through checking for replication and QUIT will cause trouble
* when FORCE_REPLICATION is enabled and would be implemented in
* a regular command proc. */
if (!strcasecmp(c->argv[0]->ptr,"quit")) {
addReply(c,shared.ok);
c->flags |= CLIENT_CLOSE_AFTER_REPLY;
return C_ERR;
}
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quit
命令比较特殊,一般的命令会走完复制过程,但是当启用了FORCE_REPLICATION
时,quit
命令会引起问题。
查询命令表
lookupCommand()
函数从字典server.commands
中查找和第一个参数c->argv[0]->ptr
一致的命令。
/* Now lookup the command and check ASAP about trivial error conditions
* such as wrong arity, bad command name and so forth. */
c->cmd = c->lastcmd = lookupCommand(c->argv[0]->ptr);
if (!c->cmd) {
flagTransaction(c);
sds args = sdsempty();
int i;
for (i=1; i < c->argc && sdslen(args) < 128; i++)
args = sdscatprintf(args, "`%.*s`, ", 128-(int)sdslen(args), (char*)c->argv[i]->ptr);
addReplyErrorFormat(c,"unknown command `%s`, with args beginning with: %s",
(char*)c->argv[0]->ptr, args);
sdsfree(args);
return C_OK;
} else if ((c->cmd->arity > 0 && c->cmd->arity != c->argc) ||
(c->argc < -c->cmd->arity)) {
flagTransaction(c);
addReplyErrorFormat(c,"wrong number of arguments for '%s' command",
c->cmd->name);
return C_OK;
}
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那命令表是什么呢?在Redis服务器初始化配置函数initServerConfig()
中初始化了全局变量server
中与命令相关的成员。
/* Command table -- we initiialize it here as it is part of the
* initial configuration, since command names may be changed via
* Redis.conf using the rename-command directive. */
server.commands = dictCreate(&commandTableDictType,NULL);
server.orig_commands = dictCreate(&commandTableDictType,NULL);
populateCommandTable();
server.delCommand = lookupCommandByCString("del");
server.multiCommand = lookupCommandByCString("multi");
server.lpushCommand = lookupCommandByCString("lpush");
server.lpopCommand = lookupCommandByCString("lpop");
server.rpopCommand = lookupCommandByCString("rpop");
server.zpopminCommand = lookupCommandByCString("zpopmin");
server.zpopmaxCommand = lookupCommandByCString("zpopmax");
server.sremCommand = lookupCommandByCString("srem");
server.execCommand = lookupCommandByCString("exec");
server.expireCommand = lookupCommandByCString("expire");
server.pexpireCommand = lookupCommandByCString("pexpire");
server.xclaimCommand = lookupCommandByCString("xclaim");
server.xgroupCommand = lookupCommandByCString("xgroup");
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其中populateCommandTable()
函数将写死的命令列表经过一些处理后保存到server.commands
和server.orig_commands
中。下面我们列出部分命令列表中的命令来看:数组的每个元素都是redisCommand
类型的结构体,其成员分别表示命令名
,命令函数
,参数个数
(-N表示 >=N),sflag
(字符串表示的命令标志),flag
(位掩码表示的命令标志),获取key的函数
,第一个key的索引
,最后一个key的索引
,key和key之间的步长
,微秒数
(由Redis计算得到),调用次数
。
在下面的代码中我们可以看到字符串表示的命令标志如rF
,wm
, wRF
等等分别是什么意思呢?
- w 写命令
- r 读命令
- m 每次调用都会增加内存使用,不允许超出内存
- F 快速命令,时间复杂度为O(1),或者O(log(N))
- 等等
/* Our command table.
*
* Every entry is composed of the following fields:
*
* name: a string representing the command name.
* function: pointer to the C function implementing the command.
* arity: number of arguments, it is possible to use -N to say >= N
* sflags: command flags as string. See below for a table of flags.
* flags: flags as bitmask. Computed by Redis using the 'sflags' field.
* get_keys_proc: an optional function to get key arguments from a command.
* This is only used when the following three fields are not
* enough to specify what arguments are keys.
* first_key_index: first argument that is a key
* last_key_index: last argument that is a key
* key_step: step to get all the keys from first to last argument. For instance
* in MSET the step is two since arguments are key,val,key,val,...
* microseconds: microseconds of total execution time for this command.
* calls: total number of calls of this command.
*
* The flags, microseconds and calls fields are computed by Redis and should
* always be set to zero.
*
* Command flags are expressed using strings where every character represents
* a flag. Later the populateCommandTable() function will take care of
* populating the real 'flags' field using this characters.
*
* This is the meaning of the flags:
*
* w: write command (may modify the key space).
* r: read command (will never modify the key space).
* m: may increase memory usage once called. Don't allow if out of memory.
* a: admin command, like SAVE or SHUTDOWN.
* p: Pub/Sub related command.
* f: force replication of this command, regardless of server.dirty.
* s: command not allowed in scripts.
* R: random command. Command is not deterministic, that is, the same command
* with the same arguments, with the same key space, may have different
* results. For instance SPOP and RANDOMKEY are two random commands.
* S: Sort command output array if called from script, so that the output
* is deterministic.
* l: Allow command while loading the database.
* t: Allow command while a slave has stale data but is not allowed to
* server this data. Normally no command is accepted in this condition
* but just a few.
* M: Do not automatically propagate the command on MONITOR.
* k: Perform an implicit ASKING for this command, so the command will be
* accepted in cluster mode if the slot is marked as 'importing'.
* F: Fast command: O(1) or O(log(N)) command that should never delay
* its execution as long as the kernel scheduler is giving us time.
* Note that commands that may trigger a DEL as a side effect (like SET)
* are not fast commands.
*/
struct redisCommand redisCommandTable[] = {
{"module",moduleCommand,-2,"as",0,NULL,0,0,0,0,0},
{"get",getCommand,2,"rF",0,NULL,1,1,1,0,0},
{"set",setCommand,-3,"wm",0,NULL,1,1,1,0,0},
{"setnx",setnxCommand,3,"wmF",0,NULL,1,1,1,0,0},
{"setex",setexCommand,4,"wm",0,NULL,1,1,1,0,0},
{"psetex",psetexCommand,4,"wm",0,NULL,1,1,1,0,0},
{"append",appendCommand,3,"wm",0,NULL,1,1,1,0,0},
{"strlen",strlenCommand,2,"rF",0,NULL,1,1,1,0,0},
{"del",delCommand,-2,"w",0,NULL,1,-1,1,0,0},
{"unlink",unlinkCommand,-2,"wF",0,NULL,1,-1,1,0,0},
{"exists",existsCommand,-2,"rF",0,NULL,1,-1,1,0,0},
{"setbit",setbitCommand,4,"wm",0,NULL,1,1,1,0,0},
{"getbit",getbitCommand,3,"rF",0,NULL,1,1,1,0,0},
{"bitfield",bitfieldCommand,-2,"wm",0,NULL,1,1,1,0,0},
{"setrange",setrangeCommand,4,"wm",0,NULL,1,1,1,0,0},
{"getrange",getrangeCommand,4,"r",0,NULL,1,1,1,0,0},
{"substr",getrangeCommand,4,"r",0,NULL,1,1,1,0,0},
{"incr",incrCommand,2,"wmF",0,NULL,1,1,1,0,0},
{"decr",decrCommand,2,"wmF",0,NULL,1,1,1,0,0},
{"mget",mgetCommand,-2,"rF",0,NULL,1,-1,1,0,0},
{"rpush",rpushCommand,-3,"wmF",0,NULL,1,1,1,0,0},
{"lpush",lpushCommand,-3,"wmF",0,NULL,1,1,1,0,0},
{"rpushx",rpushxCommand,-3,"wmF",0,NULL,1,1,1,0,0},
{"lpushx",lpushxCommand,-3,"wmF",0,NULL,1,1,1,0,0},
{"linsert",linsertCommand,5,"wm",0,NULL,1,1,1,0,0},
{"rpop",rpopCommand,2,"wF",0,NULL,1,1,1,0,0},
{"lpop",lpopCommand,2,"wF",0,NULL,1,1,1,0,0},
{"brpop",brpopCommand,-3,"ws",0,NULL,1,-2,1,0,0},
{"brpoplpush",brpoplpushCommand,4,"wms",0,NULL,1,2,1,0,0},
{"blpop",blpopCommand,-3,"ws",0,NULL,1,-2,1,0,0},
{"llen",llenCommand,2,"rF",0,NULL,1,1,1,0,0},
{"lindex",lindexCommand,3,"r",0,NULL,1,1,1,0,0},
{"lset",lsetCommand,4,"wm",0,NULL,1,1,1,0,0},
{"lrange",lrangeCommand,4,"r",0,NULL,1,1,1,0,0},
{"ltrim",ltrimCommand,4,"w",0,NULL,1,1,1,0,0},
{"lrem",lremCommand,4,"w",0,NULL,1,1,1,0,0},
{"rpoplpush",rpoplpushCommand,3,"wm",0,NULL,1,2,1,0,0},
{"sadd",saddCommand,-3,"wmF",0,NULL,1,1,1,0,0},
{"srem",sremCommand,-3,"wF",0,NULL,1,1,1,0,0},
{"smove",smoveCommand,4,"wF",0,NULL,1,2,1,0,0},
{"sismember",sismemberCommand,3,"rF",0,NULL,1,1,1,0,0},
{"scard",scardCommand,2,"rF",0,NULL,1,1,1,0,0},
{"spop",spopCommand,-2,"wRF",0,NULL,1,1,1,0,0},
{"srandmember",srandmemberCommand,-2,"rR",0,NULL,1,1,1,0,0},
{"sinter",sinterCommand,-2,"rS",0,NULL,1,-1,1,0,0},
{"sinterstore",sinterstoreCommand,-3,"wm",0,NULL,1,-1,1,0,0},
{"sunion",sunionCommand,-2,"rS",0,NULL,1,-1,1,0,0},
{"sunionstore",sunionstoreCommand,-3,"wm",0,NULL,1,-1,1,0,0},
{"sdiff",sdiffCommand,-2,"rS",0,NULL,1,-1,1,0,0},
{"sdiffstore",sdiffstoreCommand,-3,"wm",0,NULL,1,-1,1,0,0},
{"smembers",sinterCommand,2,"rS",0,NULL,1,1,1,0,0},
{"sscan",sscanCommand,-3,"rR",0,NULL,1,1,1,0,0},
{"zadd",zaddCommand,-4,"wmF",0,NULL,1,1,1,0,0},
{"zincrby",zincrbyCommand,4,"wmF",0,NULL,1,1,1,0,0},
{"zrem",zremCommand,-3,"wF",0,NULL,1,1,1,0,0},
{"zremrangebyscore",zremrangebyscoreCommand,4,"w",0,NULL,1,1,1,0,0},
{"zremrangebyrank",zremrangebyrankCommand,4,"w",0,NULL,1,1,1,0,0},
{"zremrangebylex",zremrangebylexCommand,4,"w",0,NULL,1,1,1,0,0},
{"zunionstore",zunionstoreCommand,-4,"wm",0,zunionInterGetKeys,0,0,0,0,0},
{"zinterstore",zinterstoreCommand,-4,"wm",0,zunionInterGetKeys,0,0,0,0,0},
{"zrange",zrangeCommand,-4,"r",0,NULL,1,1,1,0,0},
{"zrangebyscore",zrangebyscoreCommand,-4,"r",0,NULL,1,1,1,0,0},
{"zrevrangebyscore",zrevrangebyscoreCommand,-4,"r",0,NULL,1,1,1,0,0},
{"zrangebylex",zrangebylexCommand,-4,"r",0,NULL,1,1,1,0,0},
{"zrevrangebylex",zrevrangebylexCommand,-4,"r",0,NULL,1,1,1,0,0},
{"zcount",zcountCommand,4,"rF",0,NULL,1,1,1,0,0},
{"zlexcount",zlexcountCommand,4,"rF",0,NULL,1,1,1,0,0},
{"zrevrange",zrevrangeCommand,-4,"r",0,NULL,1,1,1,0,0},
{"zcard",zcardCommand,2,"rF",0,NULL,1,1,1,0,0},
{"zscore",zscoreCommand,3,"rF",0,NULL,1,1,1,0,0},
{"zrank",zrankCommand,3,"rF",0,NULL,1,1,1,0,0},
{"zrevrank",zrevrankCommand,3,"rF",0,NULL,1,1,1,0,0},
{"zscan",zscanCommand,-3,"rR",0,NULL,1,1,1,0,0},
{"zpopmin",zpopminCommand,-2,"wF",0,NULL,1,1,1,0,0},
{"zpopmax",zpopmaxCommand,-2,"wF",0,NULL,1,1,1,0,0},
{"bzpopmin",bzpopminCommand,-3,"wsF",0,NULL,1,-2,1,0,0},
{"bzpopmax",bzpopmaxCommand,-3,"wsF",0,NULL,1,-2,1,0,0},
{"hset",hsetCommand,-4,"wmF",0,NULL,1,1,1,0,0},
{"hsetnx",hsetnxCommand,4,"wmF",0,NULL,1,1,1,0,0},
{"hget",hgetCommand,3,"rF",0,NULL,1,1,1,0,0},
{"hmset",hsetCommand,-4,"wmF",0,NULL,1,1,1,0,0},
{"hmget",hmgetCommand,-3,"rF",0,NULL,1,1,1,0,0},
{"hincrby",hincrbyCommand,4,"wmF",0,NULL,1,1,1,0,0},
{"hincrbyfloat",hincrbyfloatCommand,4,"wmF",0,NULL,1,1,1,0,0},
{"hdel",hdelCommand,-3,"wF",0,NULL,1,1,1,0,0},
{"hlen",hlenCommand,2,"rF",0,NULL,1,1,1,0,0},
{"hstrlen",hstrlenCommand,3,"rF",0,NULL,1,1,1,0,0},
{"hkeys",hkeysCommand,2,"rS",0,NULL,1,1,1,0,0},
{"hvals",hvalsCommand,2,"rS",0,NULL,1,1,1,0,0},
{"hgetall",hgetallCommand,2,"rR",0,NULL,1,1,1,0,0},
{"hexists",hexistsCommand,3,"rF",0,NULL,1,1,1,0,0},
{"hscan",hscanCommand,-3,"rR",0,NULL,1,1,1,0,0},
{"incrby",incrbyCommand,3,"wmF",0,NULL,1,1,1,0,0},
{"decrby",decrbyCommand,3,"wmF",0,NULL,1,1,1,0,0},
{"incrbyfloat",incrbyfloatCommand,3,"wmF",0,NULL,1,1,1,0,0},
{"getset",getsetCommand,3,"wm",0,NULL,1,1,1,0,0},
{"mset",msetCommand,-3,"wm",0,NULL,1,-1,2,0,0},
{"msetnx",msetnxCommand,-3,"wm",0,NULL,1,-1,2,0,0},
{"randomkey",randomkeyCommand,1,"rR",0,NULL,0,0,0,0,0},
{"select",selectCommand,2,"lF",0,NULL,0,0,0,0,0},
{"swapdb",swapdbCommand,3,"wF",0,NULL,0,0,0,0,0},
{"move",moveCommand,3,"wF",0,NULL,1,1,1,0,0},
{"rename",renameCommand,3,"w",0,NULL,1,2,1,0,0},
{"renamenx",renamenxCommand,3,"wF",0,NULL,1,2,1,0,0},
{"expire",expireCommand,3,"wF",0,NULL,1,1,1,0,0},
{"expireat",expireatCommand,3,"wF",0,NULL,1,1,1,0,0},
{"pexpire",pexpireCommand,3,"wF",0,NULL,1,1,1,0,0},
{"pexpireat",pexpireatCommand,3,"wF",0,NULL,1,1,1,0,0},
{"keys",keysCommand,2,"rS",0,NULL,0,0,0,0,0},
{"scan",scanCommand,-2,"rR",0,NULL,0,0,0,0,0},
{"dbsize",dbsizeCommand,1,"rF",0,NULL,0,0,0,0,0},
{"auth",authCommand,2,"sltF",0,NULL,0,0,0,0,0},
{"ping",pingCommand,-1,"tF",0,NULL,0,0,0,0,0},
{"echo",echoCommand,2,"F",0,NULL,0,0,0,0,0},
{"save",saveCommand,1,"as",0,NULL,0,0,0,0,0},
{"bgsave",bgsaveCommand,-1,"as",0,NULL,0,0,0,0,0},
{"bgrewriteaof",bgrewriteaofCommand,1,"as",0,NULL,0,0,0,0,0},
{"shutdown",shutdownCommand,-1,"aslt",0,NULL,0,0,0,0,0},
{"lastsave",lastsaveCommand,1,"RF",0,NULL,0,0,0,0,0},
{"type",typeCommand,2,"rF",0,NULL,1,1,1,0,0},
{"multi",multiCommand,1,"sF",0,NULL,0,0,0,0,0},
{"exec",execCommand,1,"sM",0,NULL,0,0,0,0,0},
{"discard",discardCommand,1,"sF",0,NULL,0,0,0,0,0},
{"sync",syncCommand,1,"ars",0,NULL,0,0,0,0,0},
{"psync",syncCommand,3,"ars",0,NULL,0,0,0,0,0},
{"replconf",replconfCommand,-1,"aslt",0,NULL,0,0,0,0,0},
{"flushdb",flushdbCommand,-1,"w",0,NULL,0,0,0,0,0},
{"flushall",flushallCommand,-1,"w",0,NULL,0,0,0,0,0},
{"sort",sortCommand,-2,"wm",0,sortGetKeys,1,1,1,0,0},
{"info",infoCommand,-1,"ltR",0,NULL,0,0,0,0,0},
{"monitor",monitorCommand,1,"as",0,NULL,0,0,0,0,0},
{"ttl",ttlCommand,2,"rFR",0,NULL,1,1,1,0,0},
{"touch",touchCommand,-2,"rF",0,NULL,1,1,1,0,0},
{"pttl",pttlCommand,2,"rFR",0,NULL,1,1,1,0,0},
{"persist",persistCommand,2,"wF",0,NULL,1,1,1,0,0},
{"slaveof",replicaofCommand,3,"ast",0,NULL,0,0,0,0,0},
{"replicaof",replicaofCommand,3,"ast",0,NULL,0,0,0,0,0},
{"role",roleCommand,1,"lst",0,NULL,0,0,0,0,0},
{"debug",debugCommand,-2,"as",0,NULL,0,0,0,0,0},
{"config",configCommand,-2,"last",0,NULL,0,0,0,0,0},
{"subscribe",subscribeCommand,-2,"pslt",0,NULL,0,0,0,0,0},
{"unsubscribe",unsubscribeCommand,-1,"pslt",0,NULL,0,0,0,0,0},
{"psubscribe",psubscribeCommand,-2,"pslt",0,NULL,0,0,0,0,0},
{"punsubscribe",punsubscribeCommand,-1,"pslt",0,NULL,0,0,0,0,0},
{"publish",publishCommand,3,"pltF",0,NULL,0,0,0,0,0},
{"pubsub",pubsubCommand,-2,"pltR",0,NULL,0,0,0,0,0},
{"watch",watchCommand,-2,"sF",0,NULL,1,-1,1,0,0},
{"unwatch",unwatchCommand,1,"sF",0,NULL,0,0,0,0,0},
{"cluster",clusterCommand,-2,"a",0,NULL,0,0,0,0,0},
{"restore",restoreCommand,-4,"wm",0,NULL,1,1,1,0,0},
{"restore-asking",restoreCommand,-4,"wmk",0,NULL,1,1,1,0,0},
{"migrate",migrateCommand,-6,"wR",0,migrateGetKeys,0,0,0,0,0},
{"asking",askingCommand,1,"F",0,NULL,0,0,0,0,0},
{"readonly",readonlyCommand,1,"F",0,NULL,0,0,0,0,0},
{"readwrite",readwriteCommand,1,"F",0,NULL,0,0,0,0,0},
{"dump",dumpCommand,2,"rR",0,NULL,1,1,1,0,0},
{"object",objectCommand,-2,"rR",0,NULL,2,2,1,0,0},
{"memory",memoryCommand,-2,"rR",0,NULL,0,0,0,0,0},
{"client",clientCommand,-2,"as",0,NULL,0,0,0,0,0},
{"eval",evalCommand,-3,"s",0,evalGetKeys,0,0,0,0,0},
{"evalsha",evalShaCommand,-3,"s",0,evalGetKeys,0,0,0,0,0},
{"slowlog",slowlogCommand,-2,"aR",0,NULL,0,0,0,0,0},
{"script",scriptCommand,-2,"s",0,NULL,0,0,0,0,0},
{"time",timeCommand,1,"RF",0,NULL,0,0,0,0,0},
{"bitop",bitopCommand,-4,"wm",0,NULL,2,-1,1,0,0},
{"bitcount",bitcountCommand,-2,"r",0,NULL,1,1,1,0,0},
{"bitpos",bitposCommand,-3,"r",0,NULL,1,1,1,0,0},
{"wait",waitCommand,3,"s",0,NULL,0,0,0,0,0},
{"command",commandCommand,0,"ltR",0,NULL,0,0,0,0,0},
{"geoadd",geoaddCommand,-5,"wm",0,NULL,1,1,1,0,0},
{"georadius",georadiusCommand,-6,"w",0,georadiusGetKeys,1,1,1,0,0},
{"georadius_ro",georadiusroCommand,-6,"r",0,georadiusGetKeys,1,1,1,0,0},
{"georadiusbymember",georadiusbymemberCommand,-5,"w",0,georadiusGetKeys,1,1,1,0,0},
{"georadiusbymember_ro",georadiusbymemberroCommand,-5,"r",0,georadiusGetKeys,1,1,1,0,0},
{"geohash",geohashCommand,-2,"r",0,NULL,1,1,1,0,0},
{"geopos",geoposCommand,-2,"r",0,NULL,1,1,1,0,0},
{"geodist",geodistCommand,-4,"r",0,NULL,1,1,1,0,0},
{"pfselftest",pfselftestCommand,1,"a",0,NULL,0,0,0,0,0},
{"pfadd",pfaddCommand,-2,"wmF",0,NULL,1,1,1,0,0},
{"pfcount",pfcountCommand,-2,"r",0,NULL,1,-1,1,0,0},
{"pfmerge",pfmergeCommand,-2,"wm",0,NULL,1,-1,1,0,0},
{"pfdebug",pfdebugCommand,-3,"w",0,NULL,0,0,0,0,0},
{"xadd",xaddCommand,-5,"wmFR",0,NULL,1,1,1,0,0},
{"xrange",xrangeCommand,-4,"r",0,NULL,1,1,1,0,0},
{"xrevrange",xrevrangeCommand,-4,"r",0,NULL,1,1,1,0,0},
{"xlen",xlenCommand,2,"rF",0,NULL,1,1,1,0,0},
{"xread",xreadCommand,-4,"rs",0,xreadGetKeys,1,1,1,0,0},
{"xreadgroup",xreadCommand,-7,"ws",0,xreadGetKeys,1,1,1,0,0},
{"xgroup",xgroupCommand,-2,"wm",0,NULL,2,2,1,0,0},
{"xsetid",xsetidCommand,3,"wmF",0,NULL,1,1,1,0,0},
{"xack",xackCommand,-4,"wF",0,NULL,1,1,1,0,0},
{"xpending",xpendingCommand,-3,"rR",0,NULL,1,1,1,0,0},
{"xclaim",xclaimCommand,-6,"wRF",0,NULL,1,1,1,0,0},
{"xinfo",xinfoCommand,-2,"rR",0,NULL,2,2,1,0,0},
{"xdel",xdelCommand,-3,"wF",0,NULL,1,1,1,0,0},
{"xtrim",xtrimCommand,-2,"wFR",0,NULL,1,1,1,0,0},
{"post",securityWarningCommand,-1,"lt",0,NULL,0,0,0,0,0},
{"host:",securityWarningCommand,-1,"lt",0,NULL,0,0,0,0,0},
{"latency",latencyCommand,-2,"aslt",0,NULL,0,0,0,0,0},
{"lolwut",lolwutCommand,-1,"r",0,NULL,0,0,0,0,0}
};
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函数populateCommandTable()
初始化命令表时,会以命令名为key, RedisCommand
结构体为值保存到server.commands
和server.orig_commands
中。
在查询命令表时,如果没有找到命令或者client->argc
的参数的数目和命令表中设定的命令需要的参数数不一致时,会向客户发发送错误信息。
检查是否鉴权
/* Check if the user is authenticated */
if (server.requirepass && !c->authenticated && c->cmd->proc != authCommand)
{
flagTransaction(c);
addReply(c,shared.noautherr);
return C_OK;
}
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检查是否在集群模式下执行
如果是在集群模式下执行,可能还需要在集群中重定向客户端。
/* If cluster is enabled perform the cluster redirection here.
* However we don't perform the redirection if:
* 1) The sender of this command is our master.
* 2) The command has no key arguments. */
if (server.cluster_enabled && !(c->flags & CLIENT_MASTER) && !(c->flags & CLIENT_LUA &&
server.lua_caller->flags & CLIENT_MASTER) &&
!(c->cmd->getkeys_proc == NULL && c->cmd->firstkey == 0 &&
c->cmd->proc != execCommand))
{
int hashslot;
int error_code;
clusterNode *n = getNodeByQuery(c,c->cmd,c->argv,c->argc,
&hashslot,&error_code);
if (n == NULL || n != server.cluster->myself) {
if (c->cmd->proc == execCommand) {
discardTransaction(c);
} else {
flagTransaction(c);
}
clusterRedirectClient(c,n,hashslot,error_code);
return C_OK;
}
}
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维持最大内存设置
/* Handle the maxmemory directive.
*
* Note that we do not want to reclaim memory if we are here re-entering
* the event loop since there is a busy Lua script running in timeout
* condition, to avoid mixing the propagation of scripts with the
* propagation of DELs due to eviction. */
if (server.maxmemory && !server.lua_timedout) {
int out_of_memory = freeMemoryIfNeededAndSafe() == C_ERR;
/* freeMemoryIfNeeded may flush slave output buffers. This may result
* into a slave, that may be the active client, to be freed. */
if (server.current_client == NULL) return C_ERR;
/* It was impossible to free enough memory, and the command the client
* is trying to execute is denied during OOM conditions or the client
* is in MULTI/EXEC context? Error. */
if (out_of_memory &&
(c->cmd->flags & CMD_DENYOOM ||
(c->flags & CLIENT_MULTI && c->cmd->proc != execCommand))) {
flagTransaction(c);
addReply(c, shared.oomerr);
return C_OK;
}
}
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磁盘故障禁止写命令
/* Don't accept write commands if there are problems persisting on disk
* and if this is a master instance. */
int deny_write_type = writeCommandsDeniedByDiskError();
if (deny_write_type != DISK_ERROR_TYPE_NONE &&
server.masterhost == NULL &&
(c->cmd->flags & CMD_WRITE ||
c->cmd->proc == pingCommand))
{
flagTransaction(c);
if (deny_write_type == DISK_ERROR_TYPE_RDB)
addReply(c, shared.bgsaveerr);
else
addReplySds(c,
sdscatprintf(sdsempty(),
"-MISCONF Errors writing to the AOF file: %s\r\n",
strerror(server.aof_last_write_errno)));
return C_OK;
}
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可用从库数目不够时禁写命令
/* Don't accept write commands if there are not enough good slaves and
* user configured the min-slaves-to-write option. */
if (server.masterhost == NULL &&
server.repl_min_slaves_to_write &&
server.repl_min_slaves_max_lag &&
c->cmd->flags & CMD_WRITE &&
server.repl_good_slaves_count < server.repl_min_slaves_to_write)
{
flagTransaction(c);
addReply(c, shared.noreplicaserr);
return C_OK;
}
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只读从库禁止非主库的写命令
/* Don't accept write commands if this is a read only slave. But
* accept write commands if this is our master. */
if (server.masterhost && server.repl_slave_ro &&
!(c->flags & CLIENT_MASTER) &&
c->cmd->flags & CMD_WRITE)
{
addReply(c, shared.roslaveerr);
return C_OK;
}
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订阅与发布
/* Only allow SUBSCRIBE and UNSUBSCRIBE in the context of Pub/Sub */
if (c->flags & CLIENT_PUBSUB &&
c->cmd->proc != pingCommand &&
c->cmd->proc != subscribeCommand &&
c->cmd->proc != unsubscribeCommand &&
c->cmd->proc != psubscribeCommand &&
c->cmd->proc != punsubscribeCommand) {
addReplyError(c,"only (P)SUBSCRIBE / (P)UNSUBSCRIBE / PING / QUIT allowed in this context");
return C_OK;
}
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slave-serve-stale-data
只允许t
命令
主从连接断开且关闭/* Only allow commands with flag "t", such as INFO, SLAVEOF and so on,
* when slave-serve-stale-data is no and we are a slave with a broken
* link with master. */
if (server.masterhost && server.repl_state != REPL_STATE_CONNECTED &&
server.repl_serve_stale_data == 0 &&
!(c->cmd->flags & CMD_STALE))
{
flagTransaction(c);
addReply(c, shared.masterdownerr);
return C_OK;
}
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CMD_LOADING
标志
/* Loading DB? Return an error if the command has not the
* CMD_LOADING flag. */
if (server.loading && !(c->cmd->flags & CMD_LOADING)) {
addReply(c, shared.loadingerr);
return C_OK;
}
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慢速lua脚本
/* Lua script too slow? Only allow a limited number of commands. */
if (server.lua_timedout &&
c->cmd->proc != authCommand &&
c->cmd->proc != replconfCommand &&
!(c->cmd->proc == shutdownCommand &&
c->argc == 2 &&
tolower(((char*)c->argv[1]->ptr)[0]) == 'n') &&
!(c->cmd->proc == scriptCommand &&
c->argc == 2 &&
tolower(((char*)c->argv[1]->ptr)[0]) == 'k'))
{
flagTransaction(c);
addReply(c, shared.slowscripterr);
return C_OK;
}
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执行命令
/* Exec the command */
if (c->flags & CLIENT_MULTI &&
c->cmd->proc != execCommand && c->cmd->proc != discardCommand &&
c->cmd->proc != multiCommand && c->cmd->proc != watchCommand)
{
queueMultiCommand(c);
addReply(c,shared.queued);
} else {
call(c,CMD_CALL_FULL);
c->woff = server.master_repl_offset;
if (listLength(server.ready_keys))
handleClientsBlockedOnKeys();
}
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如果客户端设置了开启事务,那么就会将命令加到事务队列中queueMultiCommand()
,函数如下:
/* Add a new command into the MULTI commands queue */
void queueMultiCommand(client *c) {
multiCmd *mc;
int j;
c->mstate.commands = zrealloc(c->mstate.commands,
sizeof(multiCmd)*(c->mstate.count+1));
mc = c->mstate.commands+c->mstate.count;
mc->cmd = c->cmd;
mc->argc = c->argc;
mc->argv = zmalloc(sizeof(robj*)*c->argc);
memcpy(mc->argv,c->argv,sizeof(robj*)*c->argc);
for (j = 0; j < c->argc; j++)
incrRefCount(mc->argv[j]);
c->mstate.count++;
c->mstate.cmd_flags |= c->cmd->flags;
}
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该函数将命令通过memcpy
复制命令参数对象到c->mstate.commands
的数组(队列)尾部,然后调用incrRefCount
增加引用次数。值得注意的是:memcpy
支持复制了对象结构,并没有复制对象指向的数据,但是也仅仅是增加了mc->argv[j]
的引用次数,没有增加或者释放c->argv[j]
,这是为何呢???【这里mark一下】。
之后执行call()函数
,该函数会调用c->cmd->proc(c)
来执行命令。
命令的实现
下面我们再看看几个常见命令是怎么实现的。
get
get
命令的实现函数是getCommand
。返回key所关联的字符串值。如果key不存在那么返回特殊值 nil
。假如key储存的值不是字符串类型,返回一个错误,因为GET
只能用于处理字符串值。
getCommand
函数调用的是getGenericCommand()
并把参数客户端在服务器中的上下文结构体client
作为参数传递给它。查找整个Redis项目,getGenericCommand()
只被getCommand
和getsetCommand
调用了,它应该是用来查找字符串GET
和GETSET
命令的公共逻辑。
int getGenericCommand(client *c) {
robj *o;
if ((o = lookupKeyReadOrReply(c,c->argv[1],shared.nullbulk)) == NULL)
return C_OK;
if (o->type != OBJ_STRING) {
addReply(c,shared.wrongtypeerr);
return C_ERR;
} else {
addReplyBulk(c,o);
return C_OK;
}
}
void getCommand(client *c) {
getGenericCommand(c);
}
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c->argv[0]
是命令名(get
),c->argv[1]
是第一个参数,也就是key字符串。lookupKeyReadOrReply()
函数是查询的核心。
robj *lookupKeyReadOrReply(client *c, robj *key, robj *reply) {
robj *o = lookupKeyRead(c->db, key);
if (!o) addReply(c,reply);
return o;
}
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lookupKeyReadOrReply()
调用lookupKeyRead()
去查找key对应的值,如果没有查到,则向客户端发送预设好的回复(第三个参数),查到了就返回值对象。lookupKeyRead()
继续调用lookupKeyReadWithFlags()
并带入第三个参数LOOKUP_NONE
标志这是一次普通的查找。
/* Like lookupKeyReadWithFlags(), but does not use any flag, which is the
* common case. */
robj *lookupKeyRead(RedisDb *db, robj *key) {
return lookupKeyReadWithFlags(db,key,LOOKUP_NONE);
}
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LOOKUP_NONE
表示没有特殊的标志,而LOOKUP_NOTOUCH
表示不更新key的最近访问时间。
/* Lookup a key for read operations, or return NULL if the key is not found
* in the specified DB.
*
* As a side effect of calling this function:
* 1. A key gets expired if it reached it's TTL.
* 2. The key last access time is updated.
* 3. The global keys hits/misses stats are updated (reported in INFO).
*
* This API should not be used when we write to the key after obtaining
* the object linked to the key, but only for read only operations.
*
* Flags change the behavior of this command:
*
* LOOKUP_NONE (or zero): no special flags are passed.
* LOOKUP_NOTOUCH: don't alter the last access time of the key.
*
* Note: this function also returns NULL if the key is logically expired
* but still existing, in case this is a slave, since this API is called only
* for read operations. Even if the key expiry is master-driven, we can
* correctly report a key is expired on slaves even if the master is lagging
* expiring our key via DELs in the replication link. */
robj *lookupKeyReadWithFlags(redisDb *db, robj *key, int flags) {
robj *val;
if (expireIfNeeded(db,key) == 1) {
/* Key expired. If we are in the context of a master, expireIfNeeded()
* returns 0 only when the key does not exist at all, so it's safe
* to return NULL ASAP. */
if (server.masterhost == NULL) {
server.stat_keyspace_misses++;
return NULL;
}
/* However if we are in the context of a slave, expireIfNeeded() will
* not really try to expire the key, it only returns information
* about the "logical" status of the key: key expiring is up to the
* master in order to have a consistent view of master's data set.
*
* However, if the command caller is not the master, and as additional
* safety measure, the command invoked is a read-only command, we can
* safely return NULL here, and provide a more consistent behavior
* to clients accessign expired values in a read-only fashion, that
* will say the key as non existing.
*
* Notably this covers GETs when slaves are used to scale reads. */
if (server.current_client &&
server.current_client != server.master &&
server.current_client->cmd &&
server.current_client->cmd->flags & CMD_READONLY)
{
server.stat_keyspace_misses++;
return NULL;
}
}
val = lookupKey(db,key,flags);
if (val == NULL)
server.stat_keyspace_misses++;
else
server.stat_keyspace_hits++;
return val;
}
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如果这个key过期了:对于master来说,记录一下查询miss后直接返回;对于只读的slave来说,也仅仅是记一下miss后直接返回。expireIfNeeded
函数不会真正的删除slave中的key,当master中的key过期了,这些过期的key会从数据库中驱逐,并引发在AOF/复制流中传播DEL/UNLINK
命令来删除过期的key。我们再看看的实现expireIfNeeded()
。
/* This function is called when we are going to perform some operation
* in a given key, but such key may be already logically expired even if
* it still exists in the database. The main way this function is called
* is via lookupKey*() family of functions.
*
* The behavior of the function depends on the replication role of the
* instance, because slave instances do not expire keys, they wait
* for DELs from the master for consistency matters. However even
* slaves will try to have a coherent return value for the function,
* so that read commands executed in the slave side will be able to
* behave like if the key is expired even if still present (because the
* master has yet to propagate the DEL).
*
* In masters as a side effect of finding a key which is expired, such
* key will be evicted from the database. Also this may trigger the
* propagation of a DEL/UNLINK command in AOF / replication stream.
*
* The return value of the function is 0 if the key is still valid,
* otherwise the function returns 1 if the key is expired. */
int expireIfNeeded(redisDb *db, robj *key) {
if (!keyIsExpired(db,key)) return 0;
/* If we are running in the context of a slave, instead of
* evicting the expired key from the database, we return ASAP:
* the slave key expiration is controlled by the master that will
* send us synthesized DEL operations for expired keys.
*
* Still we try to return the right information to the caller,
* that is, 0 if we think the key should be still valid, 1 if
* we think the key is expired at this time. */
if (server.masterhost != NULL) return 1;
/* Delete the key */
server.stat_expiredkeys++;
propagateExpire(db,key,server.lazyfree_lazy_expire);
notifyKeyspaceEvent(NOTIFY_EXPIRED,
"expired",key,db->id);
return server.lazyfree_lazy_expire ? dbAsyncDelete(db,key) :
dbSyncDelete(db,key);
}
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expireIfNeeded()
首先判断key是否过期,如果过期了,对于master来说,传播这个过期命令,并且同步或者异步的方式删除过期的key。其中调用的keyIsExpired()
函数通过比较数据库中expires
字典中记录的key的过期时间和当前时间进行比较来判断是否过期(dictFind(db->expires,key->ptr)
)。
回到lookupKeyReadWithFlags()
函数,如果该key没有过期,就调用lookupKey()
函数去数据库的dict
字典成员查找该key对应的键值对dictEntry
。
/* Low level key lookup API, not actually called directly from commands
* implementations that should instead rely on lookupKeyRead(),
* lookupKeyWrite() and lookupKeyReadWithFlags(). */
robj *lookupKey(redisDb *db, robj *key, int flags) {
dictEntry *de = dictFind(db->dict,key->ptr);
if (de) {
robj *val = dictGetVal(de);
/* Update the access time for the ageing algorithm.
* Don't do it if we have a saving child, as this will trigger
* a copy on write madness. */
if (server.rdb_child_pid == -1 &&
server.aof_child_pid == -1 &&
!(flags & LOOKUP_NOTOUCH))
{
if (server.maxmemory_policy & MAXMEMORY_FLAG_LFU) {
updateLFU(val);
} else {
val->lru = LRU_CLOCK();
}
}
return val;
} else {
return NULL;
}
}
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lookupKey()
函数如果找到了key对应的键值对,如果服务器没有在执行持久化操作,并且该操作没有标志是LOOKUP_NOTOUCH
,则更新这个值的LFU或者LRU。
最后getGenericCommand()
函数拿到了key的查找结果,如果值对象是字符串对象,则调用addReplyBulk()
回复客户端,否则回复shared.wrongtypeerr
类型错误。
过期键:删除or惰性删除
上面已经提到过了,查找某个key时,会先调用expireIfNeeded
判断这个key是不是已经过期了,判断过期的方法是在相应的数据库中的expire
字典里查找这个key的值,如果值大于0(小于0则表示不过期)且小于当前时间戳(精确到毫米ms)则表示这个key过期了。
根据配置,lazyfree-lazy-expire
,Redis会选择异步(惰性)dbAsyncDelete
或者同步dbSyncDelete
的方式删除过期的key。
惰性删除
惰性删除首先会将这个key和值对象从expire
字典中找出来并且回收。然后从数据库db.dict
中找到这个key,然后并不会立即回收这个key和对应的值对象,而是先计算回收值对象所需付出的代价。Redis调用函数lazyfreeGetFreeEffort
来计算回收一个对象的时间代价。
/* Delete a key, value, and associated expiration entry if any, from the DB.
* If there are enough allocations to free the value object may be put into
* a lazy free list instead of being freed synchronously. The lazy free list
* will be reclaimed in a different bio.c thread. */
#define LAZYFREE_THRESHOLD 64
int dbAsyncDelete(redisDb *db, robj *key) {
/* Deleting an entry from the expires dict will not free the sds of
* the key, because it is shared with the main dictionary. */
if (dictSize(db->expires) > 0) dictDelete(db->expires,key->ptr);
/* If the value is composed of a few allocations, to free in a lazy way
* is actually just slower... So under a certain limit we just free
* the object synchronously. */
dictEntry *de = dictUnlink(db->dict,key->ptr);
if (de) {
robj *val = dictGetVal(de);
size_t free_effort = lazyfreeGetFreeEffort(val);
/* If releasing the object is too much work, do it in the background
* by adding the object to the lazy free list.
* Note that if the object is shared, to reclaim it now it is not
* possible. This rarely happens, however sometimes the implementation
* of parts of the Redis core may call incrRefCount() to protect
* objects, and then call dbDelete(). In this case we'll fall
* through and reach the dictFreeUnlinkedEntry() call, that will be
* equivalent to just calling decrRefCount(). */
if (free_effort > LAZYFREE_THRESHOLD && val->refcount == 1) {
atomicIncr(lazyfree_objects,1);
bioCreateBackgroundJob(BIO_LAZY_FREE,val,NULL,NULL);
dictSetVal(db->dict,de,NULL);
}
}
/* Release the key-val pair, or just the key if we set the val
* field to NULL in order to lazy free it later. */
if (de) {
dictFreeUnlinkedEntry(db->dict,de);
if (server.cluster_enabled) slotToKeyDel(key);
return 1;
} else {
return 0;
}
}
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如果代价值大于LAZYFREE_THRESHOLD
(64)就会创建一个后台任务,在io线程里删除这个对象,否则就直接删除了。
那么什么样的对象其回收代价大于64呢?元素个数大于64的列表、集合、有序集合或者字典。对于字符串对象,其回收代价永远是1。
/* Return the amount of work needed in order to free an object.
* The return value is not always the actual number of allocations the
* object is compoesd of, but a number proportional to it.
*
* For strings the function always returns 1.
*
* For aggregated objects represented by hash tables or other data structures
* the function just returns the number of elements the object is composed of.
*
* Objects composed of single allocations are always reported as having a
* single item even if they are actually logical composed of multiple
* elements.
*
* For lists the function returns the number of elements in the quicklist
* representing the list. */
size_t lazyfreeGetFreeEffort(robj *obj) {
if (obj->type == OBJ_LIST) {
quicklist *ql = obj->ptr;
return ql->len;
} else if (obj->type == OBJ_SET && obj->encoding == OBJ_ENCODING_HT) {
dict *ht = obj->ptr;
return dictSize(ht);
} else if (obj->type == OBJ_ZSET && obj->encoding == OBJ_ENCODING_SKIPLIST){
zset *zs = obj->ptr;
return zs->zsl->length;
} else if (obj->type == OBJ_HASH && obj->encoding == OBJ_ENCODING_HT) {
dict *ht = obj->ptr;
return dictSize(ht);
} else {
return 1; /* Everything else is a single allocation. */
}
}
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set
set
命令的格式如下
SET key value [NX] [XX] [EX <seconds>] [PX <milliseconds>]
命令参数解释如下【参考】:
- EX second :设置键的过期时间为 second 秒。 SET key value EX second 效果等同于 SETEX key second value 。
- PX millisecond :设置键的过期时间为 millisecond 毫秒。 SET key value PX millisecond 效果等同于 PSETEX key millisecond value 。
- NX :只在键不存在时,才对键进行设置操作。 SET key value NX 效果等同于 SETNX key value 。
- XX :只在键已经存在时,才对键进行设置操作。
命令实现如下:
void setCommand(client *c) {
int j;
robj *expire = NULL;
int unit = UNIT_SECONDS;
int flags = OBJ_SET_NO_FLAGS;
for (j = 3; j < c->argc; j++) {
char *a = c->argv[j]->ptr;
robj *next = (j == c->argc-1) ? NULL : c->argv[j+1];
if ((a[0] == 'n' || a[0] == 'N') &&
(a[1] == 'x' || a[1] == 'X') && a[2] == '\0' &&
!(flags & OBJ_SET_XX))
{
flags |= OBJ_SET_NX;
} else if ((a[0] == 'x' || a[0] == 'X') &&
(a[1] == 'x' || a[1] == 'X') && a[2] == '\0' &&
!(flags & OBJ_SET_NX))
{
flags |= OBJ_SET_XX;
} else if ((a[0] == 'e' || a[0] == 'E') &&
(a[1] == 'x' || a[1] == 'X') && a[2] == '\0' &&
!(flags & OBJ_SET_PX) && next)
{
flags |= OBJ_SET_EX;
unit = UNIT_SECONDS;
expire = next;
j++;
} else if ((a[0] == 'p' || a[0] == 'P') &&
(a[1] == 'x' || a[1] == 'X') && a[2] == '\0' &&
!(flags & OBJ_SET_EX) && next)
{
flags |= OBJ_SET_PX;
unit = UNIT_MILLISECONDS;
expire = next;
j++;
} else {
addReply(c,shared.syntaxerr);
return;
}
}
c->argv[2] = tryObjectEncoding(c->argv[2]);
setGenericCommand(c,flags,c->argv[1],c->argv[2],expire,unit,NULL,NULL);
}
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Redis首先判断用户是否输入了NX
或者XX
,并设置相应的flag。并且判断是否设置了px
或者ex
以定义过期时间。在保存键值对前先对值进行对象编码,前面提到了,Redis将用户输入的所有参数都保存成字符串对象。tryObjectEncoding()
函数对值重新进行编码。重新编码的目的是为了节省空间。
/* Try to encode a string object in order to save space */
robj *tryObjectEncoding(robj *o) {
long value;
sds s = o->ptr;
size_t len;
/* Make sure this is a string object, the only type we encode
* in this function. Other types use encoded memory efficient
* representations but are handled by the commands implementing
* the type. */
/**
* 只对字符串对象进行编码
* */
serverAssertWithInfo(NULL,o,o->type == OBJ_STRING);
/* We try some specialized encoding only for objects that are
* RAW or EMBSTR encoded, in other words objects that are still
* in represented by an actually array of chars. */
/**
* 只对 encoding为RAW 或者 EMBSTR的对象编码
* */
if (!sdsEncodedObject(o)) return o;
/* It's not safe to encode shared objects: shared objects can be shared
* everywhere in the "object space" of Redis and may end in places where
* they are not handled. We handle them only as values in the keyspace. */
/**
* 已经被引用的对象不再编码
* */
if (o->refcount > 1) return o;
/* Check if we can represent this string as a long integer.
* Note that we are sure that a string larger than 20 chars is not
* representable as a 32 nor 64 bit integer. */
len = sdslen(s);
/*
* string2l将字符串转换成长整形,目的是为了共享整数类型的对象,以节省空间
**/
if (len <= 20 && string2l(s,len,&value)) {
/* This object is encodable as a long. Try to use a shared object.
* Note that we avoid using shared integers when maxmemory is used
* because every object needs to have a private LRU field for the LRU
* algorithm to work well. */
if ((server.maxmemory == 0 ||
!(server.maxmemory_policy & MAXMEMORY_FLAG_NO_SHARED_INTEGERS)) &&
value >= 0 &&
value < OBJ_SHARED_INTEGERS)
{
decrRefCount(o); /* 减少o的引用次数,如果引用次数为0,则对象被回收 */
incrRefCount(shared.integers[value]); /* 对共享对象增加引用,实际上没有任何操作 */
return shared.integers[value];
} else {
if (o->encoding == OBJ_ENCODING_RAW) sdsfree(o->ptr);
o->encoding = OBJ_ENCODING_INT;
o->ptr = (void*) value;
return o;
}
}
/* If the string is small and is still RAW encoded,
* try the EMBSTR encoding which is more efficient.
* In this representation the object and the SDS string are allocated
* in the same chunk of memory to save space and cache misses. */
if (len <= OBJ_ENCODING_EMBSTR_SIZE_LIMIT) {
robj *emb;
if (o->encoding == OBJ_ENCODING_EMBSTR) return o;
emb = createEmbeddedStringObject(s,sdslen(s));
decrRefCount(o);
return emb;
}
/* We can't encode the object...
*
* Do the last try, and at least optimize the SDS string inside
* the string object to require little space, in case there
* is more than 10% of free space at the end of the SDS string.
*
* We do that only for relatively large strings as this branch
* is only entered if the length of the string is greater than
* OBJ_ENCODING_EMBSTR_SIZE_LIMIT. */
trimStringObjectIfNeeded(o);
/* Return the original object. */
return o;
}
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最后调用setGenericCommand()
将编码后的键值对对象保存到数据库中。
string2ll
我们再来看看Redis是怎么把字符串解析成long long的。
/* Convert a string into a long long. Returns 1 if the string could be parsed
* into a (non-overflowing) long long, 0 otherwise. The value will be set to
* the parsed value when appropriate.
*
* Note that this function demands that the string strictly represents
* a long long: no spaces or other characters before or after the string
* representing the number are accepted, nor zeroes at the start if not
* for the string "0" representing the zero number.
*
* Because of its strictness, it is safe to use this function to check if
* you can convert a string into a long long, and obtain back the string
* from the number without any loss in the string representation. */
int string2ll(const char *s, size_t slen, long long *value) {
const char *p = s;
size_t plen = 0;
int negative = 0;
unsigned long long v;
/* A zero length string is not a valid number. */
if (plen == slen)
return 0;
/* Special case: first and only digit is 0. */
if (slen == 1 && p[0] == '0') {
if (value != NULL) *value = 0;
return 1;
}
/* Handle negative numbers: just set a flag and continue like if it
* was a positive number. Later convert into negative. */
if (p[0] == '-') {
negative = 1;
p++; plen++;
/* Abort on only a negative sign. */
if (plen == slen)
return 0;
}
/* First digit should be 1-9, otherwise the string should just be 0. */
if (p[0] >= '1' && p[0] <= '9') {
v = p[0]-'0';
p++; plen++;
} else {
return 0;
}
/* Parse all the other digits, checking for overflow at every step. */
while (plen < slen && p[0] >= '0' && p[0] <= '9') {
if (v > (ULLONG_MAX / 10)) /* Overflow. */
return 0;
v *= 10;
if (v > (ULLONG_MAX - (p[0]-'0'))) /* Overflow. */
return 0;
v += p[0]-'0';
p++; plen++;
}
/* Return if not all bytes were used. */
if (plen < slen)
return 0;
/* Convert to negative if needed, and do the final overflow check when
* converting from unsigned long long to long long. */
if (negative) {
if (v > ((unsigned long long)(-(LLONG_MIN+1))+1)) /* Overflow. */
return 0;
if (value != NULL) *value = -v;
} else {
if (v > LLONG_MAX) /* Overflow. */
return 0;
if (value != NULL) *value = v;
}
return 1;
}
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